I’m overdue for an update on Eldritch Realms development, so I’ll try to make one that is a bit more substantial. I’m pleased to announce that Eldritch Realms game mechanics will be based on Fate Core!
The design team put a lot of thought into this decision, starting with asking the question, should we use an open game engine or create a new
one from scratch? We looked at several RPG rules engines, some open, and one proprietary. We pretty quickly came to the conclusion that the game will provide a better experience for the players if we base it on an established game engine instead of trying to reinvent the wheel. When we finally get the manuscript finished (remember, 2018 is the target) and launch the Kickstarter, we want our backers to have confidence the game is built on a solid foundation.
You can get a PDF or e-book of Fate Core rules by paying what you want, or you can browse an HTML version of the Fate System Reference Document for free online. To be clear, Eldritch Realms will be a stand-alone game containing everything you need between one set of covers. You will not need a copy of the Fate Core System to play — all the rules will be copied into our rule book, edited to fit our writing style and presentation, with new examples and explanatory text. This is all perfectly legal because Fate Core is licensed under the Open Game License.