For our final poll on what character archetypes people want to see in the limited space of the core book, we have the perfect Science as Halloween approaches: witchcraft! Cast your vote for your favorite Witchcraft archetypes today through next Sunday, Oct. 26. (You’ll have to register at the Shewstone Forum to vote; this is to keep away the spammers, not to track you.)
With Halloween approaching, we have a spooky new actual play video of Magnomonia! This is a complete play session of our sporadic weekend game, which grew out of our internal playtests. Four of our wizards venture into a graveyard in search of a missing person. We realize the audio isn’t perfect and we have ideas for how to get it better next time. Notice how the GM makes a simple plot and we, the players, embellish it with our crackpot ideas! Enjoy!
This week’s poll at the Shewstone Publishing forum is on theurgy archetypes. Theurgy is the magic of holy names, by which the magician borrows the authority of powerful spirits and commands reality to bend to the magician’s will. Although it comes with strong religious symbolism, Theurgy is a magical Science. In Magonomia, it works regardless of whether the magician has any religious convictions.
Come visit the Shewstone Publishing forum and cast your votes for your favorite Theurgy PC archetypes! You will have to register with our forum site in order to vote.
Here’s a page from the Magonomia® design journal: a diagram showing the relationships among the magical Sciences and certain types of spells we’ve encountered in the historical sources. A professionally drawn version of this, with an appropriate parchment-and-ink look, will appear in the core book.